Wandering Rogues > Rogues Handbook
Rogue’s Handbook (Age of Chivalry Faire)
Welcome to the Wandering Rogues! This is a general guide to guild rules and expectations, along with a lot of advice compiled from years of lessons learned the hard (and often expensive) way. The Wandering Rogues guild has bylaws posted separately that are guidelines for our non-profit paperwork, this guide is more to communicate about hands on in person expectations, so everyone is on the same page.
Guild Leadership – Board of Directors
- President: Ruben “Commodore Chumbucket” Montano
- Vice President: Anthony “Captain Caesar” Moore
- Vice President: Chris “Captain Sugar” DeVine
- Treasurer: Sally “Captain Mal Sal Malone” Rasmussen
- Secretary: Willow “Head Wench in Charge” Warren
- Auxiliary Members: Meghan “Naviguesser TomTom” Sharp, Roger “First Mate Rabbit” Teagarden & Anthony “First Mate Haulin” Rivensworth
Camp Rules
No drama in camp.
- If you’ve got an issue with someone communicate outside the camp, it should not disrupt the event, patrons, or the comradery of the group; we’re all chosen family, family members love and respect each other even when there’s disagreements, emotions run high for all kinds of reasons especially when it’s hot and people are tired- so take a break, find some calm, have a conversation later.
Respect the Chain of Command
- Each member will be assigned to a member of the Board of Directors upon joining. If you have a question go to your designated “Captain” or someone they have designated as their proxy for guidance. The President is at the top of the chain of command and their guidance/directives overrides guidance from all other guild members!
Consent is always respected.
- Consent isn’t only for sex, it includes permission for any physical contact, entering someone else’s tent space, borrowing personal items, unloading heavy topics, among other things.
Shoes are required to be worn in camp.
- Don’t be walking around bare foot or in just socks. Kicking off your shoes while sitting at a table or getting into the Washer Women’s tub is fine, just don’t walk around without shoes.
As much as is physically controllable- please keep your bodily fluids contained in your tent or outside of camp!
- If you’re bleeding we have first aid, if you’re sick aim for the perimeter. Emergencies and accidents happen, we just all do our best to stay safe and clean up after ourselves. Spitting in the grass is also less than desirable as many members enjoy sitting in the grass.
Our group is hired by the events we perform at; we have a contract to keep in mind.
- Part of that contract is having a majority of our members interacting with the patrons during event hours. Therefore, it’s important for everyone to be in front of camp as much as possible. This will often include scheduled gate and game duties, participating at a table with skills and education taught by our crew, and overall making sure the patrons are happy with our look and performance. If you are not confident yet with how you’ll interact, start with supporting those that are, by being enthusiastic wherever possible, tag along as a buddy to other’s shenanigans to learn the ropes.
The patrons and event staff should never seriously question the sobriety and safety of a crew member.
- Some events have zero tolerance for being under the influence during event hours, so pay attention to the event notes. Every member should keep their personal limits in mind, but in the case of someone not being self-aware it is also up to our Pirate Family to quietly say something.
- Also #HailHydration – drink water/Gatorade, stay hydrated! We always have bottled water, ice, and Gatorade in our galley for everyone, and should be offered liberally to anyone and everyone, patrons that look too hot, event staff, guests, and just literally anyone that needs water offer them water.
We are an entirely adult guild, 21 and up only.
- No one under 21 will be allowed to camp out in our encampment or be considered a member before their 21st birthday.
- Visitors under 21 may visit and enter camp during event hours but cannot stay after closing. Those same visitors are not to have access to any consumable adult items, and they are the responsibility of the member they are visiting.
Any visitors that enter the encampment must have a guild member escorting them.
- The guild member they are visiting is responsible for their visitors’ conduct and ensuring all guild rules are followed while in camp.
There is no illegal substance use allowed in camp.
- Non-period smoking/vaping should not be seen by the patrons, and anything that is lit with a flame and/or produces smoke (including period smoking pipes, incense, and candles) should only be used outside of camp or at the discretion of the Board of Directors.
Modern topics take us out of our reenactment and should be avoided in front of patrons.
- Discussing the event and anything that people in the golden age of piracy might be talking about is the goal.
Every member will be expected to perform guild duties to their capacity.
- We have many people with many different physical/mental/emotional capabilities – it doesn’t matter if you have a peg leg, hook for a hand, or eye patch, we will only ask you to contribute in a fashion you are capable of. No free rides or stowaways, but don’t break yourself helping out in a fashion that you shouldn’t be doing.
Gear
Our crew loves passing on what we’ve learned over the years. Get as much info as possible before making expensive purchases. It’s often cheaper and less painful to purchase the right thing the first time.
Tents
We are an entirely period tent encampment!
- Your tent must look like it belongs to the time period we are representing (1650 to 1730 AD). Your tent will not be hidden by walls. Our tents can often be seen from many angles by the patrons. Modern tents are not allowed even if covered by fabric (a dome tent still looks like a dome regardless of what’s draped over it).
- It is highly recommended that prior to purchasing a tent you do a ‘tent tour’. Everyone in our pirate family is friendly and loves the opportunity to share, ask them to show you what they love about their set up! (An open tent isn’t necessarily an invitation to go in, always ask before entering.) Check out everyone else’s style of tent, get a feel for how much usable space is in them. Knowing the different types of tents ( A-frame vs a tent with a center pole vs a carport frame etc.) will help you to make an informed decision.
- Check if anyone is selling or lending a tent. Some members have extra tents or extra space so don’t stress over where you’re sleeping if you can’t get a tent yet, we can always work something out.
- If you need to borrow a tent, please work it out well in advance to avoid last minute stress.
- We also have limited land available, get approval from a Board of Directors member for the footprint and overall historical look of your tent prior to purchase. Typically for a single or 2-person tent 10×10’ footprint is the goal including guy lines (tent ropes).
- All tents must be fire retardant! This is per the Fire Marshal and event contracts. It’s also recommended that your tent is water-retardant as well, and if it does get wet make sure it’s dry before storing it to avoid mold.
- If your tent doesn’t come already treated and has a label or paperwork showing that it’s ok, we have chemicals to treat your tent to make it compliant. Ask about it on the group page and we can find time prior to camping out to get it done – many chemicals need several hours to dry so doing this on site is not an option please plan ahead.
- A tent is the most expensive investment a member can make, please get all the details ironed out before buying. Asking your fellow guild members questions can help prevent buyer’s remorse.
- Your tent will not be put up without you being present for its construction. If that creates a major challenge, talk to your captain to come up with other possible options.
Garb
The goal for our reenactment group is to be a decent historical representation of the Golden Age of Piracy (1650 to 1730 AD). When choosing garb for your character there’s a lot to consider, but the main question to keep in mind: If you were an extra in the background of a pirate movie or show (such as Pirates of the Caribbean or BlackSails) would you blend in? Would you look like you belong in that setting? That’s the goal.
Clothing
Our events are in the desert, often during the beginning or end of the summer heat, when you’re picking out garb keep that heat in mind. Choosing looser and lighter fabrics is a great idea. Layers don’t breathe well, and if you’re feeling too hot adjust accordingly. For a starting point use the 10 foot rule – from 10 feet away does it look period? Then you’re on the right track! So wearing a fabric that’s light weight and breathable instead of wool is A-Okay. Surprisingly canvas can be light and breathable, and if you’re sewing yourself it’s cheap! #HailHydration!
Footwear
Period looking leather (boots, shoes, sandals), cloth (shoes) or rope (sandals) footwear are required.
Often comfortable quality boots are the most expensive piece of garb you’ll own and for good reason: your feet are important to care for during set up, events, and tear down, foot pain or injuries including sprained ankles are no fun and can usually be avoided with the proper footwear in the right size.
Things to keep in mind
- Feet swell in the heat, insoles are great as long as you have room for them.
- You will not enjoy closed toe leather without proper socks, as long as the socks aren’t visible they don’t have to be period. The right socks can prevent blisters and soreness, achy feet are awful during events and long after so having comfortable footwear is extremely important.
- If your closed toe shoes are too tight you’re likely to get an ingrown toenail and infection (Ouch!)
- If things are too loose you can often get blisters or turn an ankle, so when trying on boots etc. wear the kind of socks you’re planning to wear, socks that aren’t very thin or slippery, and walk around and make sure there’s space in the toe box before you buy if possible.
- Sandals are often easier to find and are much less expensive, though they do leave feet open to the dust, rocks, and weather/temperature changes.
- It’s also advisable to be sure you have arch support in whatever you’re wearing on long distance walks through an event.
- Additionally it’s handy to have some easy slip-on type shoes for running to the restroom at 3am, slides, flip flops, hard sole slippers all work.
- At the cold weather events, it is highly recommended to have slip-on, hard sole, water proof slippers, because grass gets wet when the sun goes down and you very much want dry feet when it’s cold. Also bring extra socks so you have a dry pair every time you get in bed.
Galley
- Bring water for the galley! Check in on our group page before events for how much is recommended (typically at least one gallon per day per person). This water is used for drinking, mixing Gatorade, coffee/tea, and cooking for the entire weekend!
- Our dues pay for some meals for the Age of Chivalry Renaissance Faire the second weekend of October (our main event) including dinner Thursday night after set up (typically tacos), breakfast and dinner on Fri, Sat, and Sunday, plus dry snacks such as chips.
- Usually cold leftovers are available Monday morning before tear down, as breakfast. Guests do pay into the galley funds if they are staying and therefore eating with us, arranged ahead of time with the guild purser and head of the galley to ensure the groceries are covered.
- Allergies and food intolerances: there is a list compiled every year to ensure everyone can eat! Members and guests should be communicating this yearly. If when the menu plans are posted and you have a concern that you won’t be able to eat during one of the planned guild provided meals, please reach out to the Head of the Galley to ensure they are aware of your need. To make sure there is an option that will work for you, it may mean an ingredient gets substituted or quite often there is more than one main dish for a dinner to ensure everyone is fed. It is important that the galley crew knows well ahead of time any concerns especially for cross contamination, so communicate openly and preferably a month prior to an event so the menu can be planned accordingly.
- Breakfast is Omelet Baggies – please grab a sealable plastic bag, write your name on it in a sharpie marker, then crack in fresh eggs, seal the bag, jostle the eggs to scramble them. Carefully reopen the bag and add omelet mix-ins provided and reseal the bag getting out as much of the air as possible. The bags will go in a large pot of boiling water to cook through. It is your responsibility to come back for your bag! It is not recommended to put anything wet in the bag while cooking as it can be difficult to tell when the eggs are cooked if there’s a lot of extra liquid. Once your baggy is cooked, pour out the omelet into a tortilla or a bowl, add wet toppings such as cheese and salsa, and enjoy. (Cheese getting melty can cause under cooked eggs to look cooked)
- Lunch is not provided, there are often snacks on the tables for everyone to eat throughout the day, along with water pitchers full of iced bottled water.
- The pitchers should be refilled as needed, and there are enough of them to be on every table, at the front gate, and the games station. This is usually a wench or rogueling duty, if you see it empty fill it or ask a wench. #HailHydration!
- Everyone should stay hydrated, guests who come into camp should be offered water, and patrons and event staff who look over heated should be offered as well.
- Dinners will be determined by the galley crew and Board of Directors ahead of time and posted in the group page.
- Use the 10 foot rule for utensils, tankards, cups, plates, and bowls for eating and drinking on the front line. Wood or metal works, chopsticks are great, and so is using something like a tortilla to wrap things up so you can eat with your hands.
Front Line
The front line of our encampment is the stage and visual draw for our group, the way it looks is primarily determined by Captain Sugar and by his Quartermaster Haulin. They have final say on what works for our historical backdrop.
Our front line has multiple stations of interest, the number and type of stations may change but will always have at a minimum: Gate, Games, and Washer Women.
Gate
Rogues, Roguelings and sometimes Camping Guests (at Board of Directors discretion) will be asked to take one or more shifts at the Games on a given day. Board of Directors are exempt from taking Gate shifts unless they desire to do so.
The responsibilities of crew members manning the gate include opening the gate when crew or guests are entering/exiting, interacting with patrons that approach the gate in a welcoming pirate manner, and announcing guests that would like to come in, and getting approval from whoever has the deck (senior member in charge) before letting them in.
- Greet people that approach and if they want to come in ask who they are there to see, ask someone to grab the crew member they are there to see if that member isn’t up front, that way they can come to the gate to bring in their guest, or they may choose to interact with them without bringing them into camp.
- However when interacting with friends who’ve come to visit a crew member, they should not obstruct the gate or the patrons walkway to do so, either invite your guest in or exit the camp to walk with them out of the flow of traffic. If your guest is not in garb it’s preferred to have them visit outside of camp so as not to confuse patrons who might think we allow patrons to come in.
- Find out what Keith looks like (we have pictures- he has a distinctive hat he always wears) if Keith comes by he is the #1 priority. Keith runs the whole event, he’s in charge of everything, and should get the utmost respect, attention, offered water, and afforded every hospitality.
Games
- Rogues, Roguelings and sometimes Camping Guests (at Board of Directors discretion) will be asked to take one or more shifts at the Games on a given day. Board of Directors are exempt from taking Game shifts unless they desire to do so.
- Games typically run from Opening Guns to sundown. Schedule may deviate from this when necessary. Drillbit is the Games Master and questions regarding the Games (other than scheduling) should go through him.
Washer Women
- Washer Women and their tub will be organized by Kira and Pandora (i.e.the Washer Women). Any activities involving their performing area should be approved by one or both of them. At the end of the day the tub will be closed with a lid and lock to ensure safety.
Patron Interaction Events
- We sometimes run Patron Interaction Events outside of the Games area. These events are often educational or entertaining in nature and guild members scheduled to run these events are considered to have completed a “games” shift each time they do so. We encourage guild members of all levels to come up with ideas on how we can better interact with our patrons.
Tired or Overheated on the Front Line
If you are very tired, or overly warm and need to lay down it is preferred that you do so up front, it is perfectly historical to see a pirate sleeping in the grass!
If you are overheating please tell someone, do not disappear without letting someone know so we can check in with you. Typically the back of camp is even warmer as the sun goes down behind us, especially inside most canvas tents it’s like an oven, laying down in one could make things worse. Changing into lighter garb, or removing layers is recommended, using ice to cool off, or getting damp with the washer women and creating a breeze, and staying in the shade are all helpful when you’re overheating.
If you’re feeling so hot you’re feeling sick, reach out to members that have fans and ACs in their tents, once you get your core temperature lower, rejoin the front in the shade and stay hydrated.
Front Line Communication
Please stay in communication with your Captain. If you are going to leave the Front Line during faire hours for an extended time period (beyond a bathroom brake etc.) make sure your Captain knows. This includes staying in your tent, leaving the encampment, helping in the Galley etc. We have a responsibility to the Faire for frontline activity so we can’t have guild members going AWOL for long periods without knowing why. Everyone will get a shot to go out and enjoy the Faire but we still need to make sure too many aren’t leaving at once.
Front Line Appearance
Part of how our front line looks includes keeping it clear of mundane items and trash, this is especially a job for first thing in the morning when items from the night before may have been left out. Anything left out should be relocated to the back of camp before opening guns. This is something everyone can keep an eye out for throughout the day as well.
Opening Guns
Faire opening is often referred to as “opening guns” and end of each day of the event is “closing guns” because there is usually cannon fire to announce these times. Opening at every event so far is at 10am, though closing varies depending on the event and the day in question. Expectations prior to Opening Guns includes being on the Front Line in some capacity and in faire garb.
Morning Notes
Before opening there will be Morning Notes (usually at approx 9:30am). These announcements are relayed from the Faire Event Coordinators by a crew member and typically include expected patron count, any event wide concerns or updates, and emergency contact information for security and on site EMTs. Emergency contact information will be written down and put somewhere accessible so anyone who needs it can get to it easily. Everyone should be present to hear morning notes even if you’re still lacing up, finishing breakfast, or need to pause a task you’re in the middle of. If you miss morning notes or have any questions about notes see TomTom for more information.
Set Up/ Tear Down
We have a group trailer for the guild encampment, including pavilions, perimeter, and front line decor. This is the first thing to be unloaded on site. At the Age of Chivalry Event this happens on Wednesday between 11am and 2pm.
Before driving on site with a vehicle you must have direct verbal approval from the Set Up Coordinator (Captain Sugar). You can call or walk on to get approval. This is to ensure there are the least number of vehicles on the grass as possible at any given time. Which also means you come on and unload immediately and then drive back off and park.
Walk back in and find out what needs hands next, it may be unpacking another vehicle or putting up a pavilion, don’t just start setting up your own tent even if you know where it’s going, wait for the Set Up Coordinator and work as a team! Many hands make for light work and we promise your tent will be up before you need to sleep in it.
Captain Caesar is in charge of tear down. No vehicles are allowed on site before every patron has vacated the event. Soft Tear Down can start before patrons are completely gone, however- we do not pack anything in front until after closing guns. The perimeter should stay up until all patrons have left, then we can bring on vehicles. Vehicles coming in is the same rules as set up, you need permission from the tear down coordinator (Captain Caesar). The Guild trailer will arrive Monday morning, so we’re working in reverse- tents and personal items that aren’t being slept in Sunday night can be packed and loaded, the encampment will be torn down and staged to be easily loaded the next morning. If you’re not sleeping out Sunday night, pack everything so it’s easy to be loaded before asking to retrieve your vehicle. We work in teams to load vehicles so they can drive off as quickly as possible. There is a ton of traffic trying to drive on, in between loading is when we continue to tear down in teams for both personal tents and staging for the trailer.
Set Up and Tear Down is physical work often with heavy items and mallets for pounding steaks etc. it is highly recommended that you wear closed toe shoes and work gloves if you have them. Wear a hat and sunscreen and stay hydrated. Take breaks as needed, or as instructed.
Rogues Court
Friday night after dinner and clean up, we all gather for Rogues Court. Attendance is mandatory if you are present at site barring an emergency. Typically court starts at 7pm and runs until completion. This is the time when we toast the living and the fallen, promote members from Rogueling to Rogue, give honorifics to the deserving (such as a Captain making one of their Rogues a ship’s officer) and overall stand in fellowship with our fellow guild members. Dress in your best faire garb and above all pay attention.
Additional Advice
- Start hydrating with extra water at least a week before an event, that way your body gets used to taking in extra water before it needs it.
- Having wet wipes in your tent to wipe off with is amazing after a hot day, but also wiping your feet off can help you feel cooler almost instantly if you’re too warm. On the flip side, if you’re at a cold weather event bring extra socks to sleep in, never wear the same socks you wore in your shoes to bed, they are more damp than you might realize and can cause cramping as well as making it harder to stay warm, so swap into dry fresh socks as you get into bed.
- Personal cooler hack: frozen water bottles. If you’ve got room in your freezer a few days before an event, stick a bunch of water bottles in there to go in your cooler. When they melt you’ve got drinking water, but also solid cylinders of ice last longer than cubes and you won’t end up with a bunch of melted ice water in your cooler making things wet or soggy. Added tip for anyone that wants ice for their drinks- have plastic containers with ice cubes, something you can pour out of that’s sealable, you could even fill wide mouth bottles like clean Gatorade bottles with ice nuggets, it’ll add ice to your cooler and it won’t get grimy from hands and food packaging if it’s in a container. Also minimize glassware, broken glass is terrible and hard to see in a cooler or in the grass.
- Toilet paper! Bring some! The privies often run out of TP by the end of the day and don’t get restocked until early in the morning. Having your own is convenient and usually higher quality/softer tissue than what is in the park. It’s highly recommended to have a wad or two on you, tucked into your garb wherever it fits during the day, and in a pocket of your pjs at night, so when you make that bathroom run at 3am you don’t have to remember half asleep, you’ve already got it with you.
- Hand sanitizer and soap for the bathroom is a good thing to have on hand in your toiletries kit.
- Make a list of all the things you want to bring with you, you will forget things, you will realize later you should’ve brought other things or that you didn’t actually need something you brought- update your list as soon as you think about it so you know for the next event. Have a base list that covers the necessities for camping out regardless of the event, then have additional lists for specific events, i.e. cold events, short events, away events.
- Having a hat for shade during set up and tear down is a good idea, along with comfortable running or hiking shoes as well – close toe shoes for manual labor is just good practice. Sunscreen is also recommended during set up and tear down, and during the event even though we have a lot of shade there’s still sun especially when on a walk-a-bout.
- Anti-chafe sticks are fantastic especially for those in a skirt or kilt, and most deodorant sticks will work similarly for any area there’s rubbing.
- After hours there is often a onesie parade or party! Onesie advice: get one with a butt flap so you don’t have to get naked to use the bathroom. Also onesies are very warm, it is not recommended to wear one to bed in lieu of pjs unless you’re at a very cold weather event. Removable feet or a onesie without feet is also preferable so you can comfortably wear shoes with your onesie.
- Rechargeable devices can overheat easily, putting them in water proof containers and then leaving them in your cooler during hot events can help.
- Having your phone on you isn’t restricted during events, but it shouldn’t be noticeable to patrons, a good cover for this is the boxes that look like antique books.
- Hiding phones in fake books is a good way to keep it nearby but if you’re “reading” remember pages flip right to left not scrolled up and down. If you need to take a call do so in the back of camp out of sight of patrons.
- One exception would be for taking photos, also we have crew members that love taking pictures and will get your best side too! All you need to do is ask when you’re ready if they aren’t in the middle of something else they’re usually right on it! Consent for photos is a thing, and especially if someone is in your photo do please check with them before posting anywhere online, or crop them out first.
- There is a best order to getting dressed: Corset is always last- remember BOOTS FIRST then corset. Also if you haven’t eaten, corset first, then eat.
- Sleep is important, we definitely don’t get enough during events, to help you sleep: use ear plugs, and a sleep mask (especially for when the sun comes up at 6am, and the privy cleaner truck drives through at 7.)
- Drink at your own pace – some of our members are practically professionals with years of experience, there’s never a reason to try and keep up with anyone else, libations hit differently when you’re camping out and so do the hangovers. 0 stars – do not recommend.
- Having a period appropriate time piece is highly recommended so you know what time it is and when you’ve got gate duty, free time, and dinner too.
- If there is ever a guest in our encampment that is saying things that are not ok (political rants, racist or phobic comments, abusive or belligerent behavior etc.) you can absolutely tell them to leave.
- If you feel uncomfortable saying something yourself, look for a captain or officer and let them know, they’ll handle it. The comfort, safety, and well being of everyone that is a member of our crew takes priority over anyone else who happens to come by. Our encampment is our home and no one should be made to feel uncomfortable in our home by a guest. If this happens with a member of the guild that’s something to bring to a board member, to avoid drama let them handle it. Your feelings and concerns matter, don’t let it fester into resentment.
Example Checklist
- Medications/vitamins/pills
- Water (enough for galley and personal use)
- Cooler – Lunches/snacks make a list of what goes in it
- Food: Lunches/snacks that don’t go in the cooler- separate list
- Hat for set up/tear down
- Mundane clothes and closed toed shoes for set up/tear down
- Garb
- Pirate hat
- Boots/Sandals
- Socks
- Undergarments
- Pajamas
- Pillows
- Bedding (sheets/blankets)
- Bed- mattress/frame whatever your bed is made of, and anything needed to set it up (inflator/ batteries/ generator/ screwdriver, Allen wrench, whatever)
- Tankard(s) (be sure you have one that can handle hot beverages, wooden or double insulated, standard metal will get burn your lip hot!)
- Chopsticks
- Eating utensils/plates/bowls (period for out front)
- Toilet Paper!
- Toiletries- and make a list of these, brush/ comb/ nail file/ tampons/ make up/ wet wipes/ toothbrush/ toothpaste/ mouthwash/ hair ties/ deodorant/ washcloth
- Sunscreen
- Sleep mask
- Ear plugs
- Paper Towels
Typical Schedule for Age of Chivalry Faire (Subject to change!)
Wednesday
Setup Open 11am
Don’t drive on unless instructed to. Instead walk on from the south parking lot. We are near the kids play area and permanent bathrooms e.g. “stone privies”. If you’re not sure what you are supposed to be doing during set up ask the Set Up Coordinator!
First set up day prioritizes the following,
- Unload truck
- Main Pavilion setup
- Gate Setup
- Galley setup
- Tents of those that will be staying overnight on Wednesday.
- Additional setups at Setup Coordinators discretion
Collect wristband
Setup Closes at Dusk
Thursday
Setup Open 9am
Don’t drive on unless instructed to. Instead walk on from the south parking lot. We are near the kids play area and permanent bathrooms e.g. “stone privies”. If you’re not sure what you are supposed to be doing during set up ask the Set Up Coordinator!
Second set up day prioritizes the following,
- Washer Women
- Front Line Appearance
- Perimeter setup
- Remaining Personal Tents
- Additional setups at Setup Coordinators discretion
Taco Time!
Setup Closes at Dusk
Friday
Prior to 9:30am
Breakfast
Camp pickup. All trash thrown away and modern items stowed out of view,
Personal preparation for opening (garb etc.)
9:30am
Morning Notes at the guild main pavilion. All should attend.
10am
Opening Guns – Faire is open!
Everyone to their posts (Games, Gate, Galley, General Interaction etc.)
5pm
Dinner
Games close for dinner.
7pm
Rogues Court
10pm
Closing Guns – Faire Closes
Saturday
Prior to 9:30am
Breakfast
Camp pickup. All trash thrown away and modern items stowed out of view.
Personal preparation for opening (garb etc.)
9:30am
Morning Notes at the guild main pavilion. All should attend.
10am
Opening Guns – Faire is open!
Everyone to their posts (Games, Gate, Galley, General Interaction etc.)
5pm
Dinner
Games close for dinner.
10pm
Closing Guns – Faire Closes
Sunday
Prior to 9:30am
Breakfast
Camp pickup. All trash thrown away and modern items stowed out of view,
Personal preparation for opening (garb etc.)
9:30am
Morning Notes at the guild main pavilion. All should attend.
10am
Opening Guns – Faire is open
Everyone to their posts (Games, Gate, Galley, General Interaction etc.)
5pm
Closing Guns – Faire Closes
Soft Tear Down
Monday
9am Full Teardown and truck load up. Police grass for trash, off site before 1pm.
Glossary of Common Terms
Board of Directors: The leaders of the guild.
Coordinator: Someone that has overall responsibility in a certain area during faire. Setup Coordinator, Game Master, Scheduler etc.
Front Line: The area exposed to the public for interactions. This includes the main pavilion, Games, Gate, front perimeter, Washer Women area etc
Garb: Your period (pirate/wench) clothing.
Officer: An honorific bestowed upon a Rogue by their Captain to represent an officer role on a ship (Quartermaster, First Mate, Boatswain etc.)
X “Has the Deck”: The person in charge of the encampment at the moment.
On Deck! (expletive): Stop talking and pay attention to the leader that is talking. Usually denotes something important is about to be discussed.
Opening Guns/Closing Guns: The faire is opened/closed to the public.
Perimeter: The ropes surrounding the encampment.
Privy: The bathroom.
Promotion: When a Rogueling becomes a Rogue. Promotion only officially happens at Rogues Court.
Rogue: A full member of the guild. If you are part of this guild you are either a Rogue or a Rogueling. All other titles are above and include this one.
Rogueling: A probationary member in the guild. This position is to see if you are a good fit for the guild. The Rogueling period is a minimum of one year but is usually longer. Roguelings are often called at a moments notice by leadership to perform all sorts of tasks during faire so be on your toes!
Stand To!: Command given by a member of the Board of Directors for a guild member to come forward and stand before them.
Soft Tear Down: packing/tearing down things out of patron view.
